it’s a bunch of words I wrote
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nds4droid release 10
Release train keeps on rolling! nds4droid release 10 is up on sourceforge and Google Play. The changelog: Much better sound emulation, should be free of previous hiss or popping and sound smooth Added option to lock screens to their portrait orientation, while still rotating controls (for games that are meant to be played with the […]
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nds4droid release 9
Release 9 is out on sourceforge and soon on Google Play. This is just a quick hotfix for release 8: The hardware “O” key on game pads such as the Xperia Play (which doubles as the Android “Back” key) can now be mapped to buttons Just wanted to get this out there ASAP so Xperia Play […]
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nds4droid release 8
Release 8 is finally out! Here’s the direct sourceforge link and it should be up on Google Play soon. The changes: Completely customizable controls! You can adjust the size and location of the on screen touch buttons, or disable them entirely and map them to hardware keys Support for all orientations (no longer locked to […]
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nds4droid update
Just wanted to give a quick nds4droid progress report. I am about 70% done with release 8. It contains a completely customizable control scheme (reposition buttons, assign key maps, etc.) as well as landscape mode and the previously discussed performance enhancements. Tomorrow I’m going to Ann Arbor to watch the Wolverines dominate the Crimson Tide […]
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nds4droid FAQ
This contains the most frequently asked questions regarding nds4droid. Please read this before rating the application one star and getting in a tizzy! Where do I download ROMs? I have no idea, please don’t ask this. When I launch it, all I see is a list of files. Yes, you must pick a ROM to […]
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nds4droid release 7
nds4droid release 7 is out. The obligatory sourceforge link or wait for Google Play to do it’s thing. Changes: Much lower RAM usage via mapping the ROM directly from the SD Card instead of first loading into RAM. This should fix problems where loading particularly large games on lower end phones causes the program to […]
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nds4droid release 6
Another day, another nds4droid release. You know the drill! Sourceforge or Google Play. The changes this time: Better multi-threading model for screen compositing. Games should feel smoother and devices with multiple cores should now be able to use screen filters with little performance cost. The “touch” mode button should now behave better. Fixed a bug […]
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nds4droid release 5
Here it is, yet another nds4droid release. This one has a bunch of changes. As usual you can always get it from Google Play or on sourceforge. What you can expect: Support for sound. User will be prompted on first run to enable/disable as it can have a performance impact. New software based rendering that […]
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nds4droid release 4
nds4droid release 4 is out! Grab it directly from sourceforge or wait a few hours until Google Play pushes out the update. The changelog: Much improved multitouch detection Added several filters to smooth out the screen. Access them via the Settings menu option Fixed a bug where leaving the app from the ROM picking window and […]
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nds4droid release 3
The next version of nds4droid has been published, you can grab it directly from sourceforge here. Changelog: Added support for directly opening .zip, .rar, and .7z files It may not seem like much but getting 7zip to run under Android was an adventure in itself :D. Next on my list (in no particular order) Sound […]