Month: May 2013

  • Introducing WireframeWorld

    Introducing my newest app, WireframeWorld, designed for Google Glass (although it works on most newer Android devices). Ever wanted to see the world as a badly tempered, ill-mannered robot from science fiction sees it? WireframeWorld, developed for Google Glass, transforms your surroundings into a black and white wireframe model! The possibilities are endless as your […]

  • Google Glass unboxing

    My Google Glass came in today! Here are some photos of the unboxing: And of course, the first video I recorded on it Now, time to get tinkering on some apps 🙂

  • nds4droid release 33

    Since I’m not at Google I/O this year (thanks to a massive fuck up in Google’s ticket ordering site), thought I’d make another nds4droid release. As always you can get it at Google Play and sourceforge. Changes: Performance enhancements for 3D heavy games I’m seeing about a 3 FPS increase on games like Pokemon Diamond. In […]

  • nds4droid release 31/32

    UPDATE: I have pushed release 32 to fix a crash in release 31 on certain non-English language devices (thanks to Shake for helping me confirm the problem and fix). I’ve updated the links below to reflect this. Hey there homies, time for another nds4droid release. You can get it at all the usual places: Google […]

  • nds4droid release 30

    Thought everyone might enjoy a new nds4droid release. I imagine you will find it on Google Play and sourceforge if I were a betting man. The changes: New/updated translations: Hebrew (thanks Idan) and Italian Fixed a bug that would cause crashes on some devices when first loading a ROM Added a new option to disable fog […]