nds4droid update

I’ve been working on the nds4droid update that includes a dynarec for both ARM and x86, but there’s a fair amount of work so it will take a bit longer. There may be a small update soon that includes updated translations etc., however. As far as the big dynarec update goes there’s no ETA right […]

nds4droid release 13

I have pushed a quick fix (release 13) to Google Play and sourceforge to address the issue of sound not working on some devices with release 12. Turns out several devices have buggy OpenSL ES drivers and can only handle one instance of OpenSL ES being created per application (I was creating one each for audio […]

nds4droid release 12

Release 12 for nds4droid is up on the usual suspects, sourceforge and Google Play. Here’s what you can expect in this one: Microphone support. By default, your device’s microphone (if available) is used as the emulated DS’s microphone Increased performance on Tegra2 and other ARMv7 non-NEON CPUs Adds an option to force touch screen processing even […]

nds4droid release 10

Release train keeps on rolling! nds4droid release 10 is up on sourceforge and Google Play. The changelog: Much better sound emulation, should be free of previous hiss or popping and sound smooth Added option to lock screens to their portrait orientation, while still rotating controls (for games that are meant to be played with the […]

nds4droid update

Just wanted to give a quick nds4droid progress report. I am about 70% done with release 8. It contains a completely customizable control scheme (reposition buttons, assign key maps, etc.) as well as landscape mode and the previously discussed performance enhancements. Tomorrow I’m going to Ann Arbor to watch the Wolverines dominate the Crimson Tide […]