Month: June 2013

  • nds4droid release 37

    Got another release for everyone and Google Play and sourceforge are the places to find it. The changes? The changes: Fixed a bug where the touch sensing would be inaccurate when only the touch screen was being shown Minor performance enhancements  

  • nds4droid release 36

    Release time! This one incorporates everything from release 35 (which was not generally made public), as well as fixes for issues brought up by the beta tester group. Get it on Google Play and sourceforge. Here are the specific release 35 -> release 36 bug fixes: Fixed bugs with the “lightning JIT” engine when loading save […]

  • nds4droid release 35 beta

    Okie dokie, here’s the scoop. I’ve merged in gechdcb’s new lightning based JIT into nds4droid, as well as bringing in updates to some of the DeSmuME core. In doing so I also removed the tinycc JIT, exopase JIT, and DeSmuME JIT execution engines, so now all platforms support just three execution engines: Intrepreter, Threaded Interpreter, and […]

  • nds4droid release 34

    I have pushed a small release for nds4droid. As always it’s on Google Play and sourceforge. The changes: Added a Japanese translation Enabled move to SD card As I noted in the forums I’ve been pretty busy with some other stuff in my life recently and haven’t had much time to devote to nds4droid (something I […]